Devlog, August 16th 2014


Big update for today, with a sort of walkthrough/example of what can happen during the first few days, as they are, meaning they lack many of the bells and whistles I have in mind, but they’re mostly functional!

Today I’ve been focusing on the tests, and their result, meaning the VN segment now has fail states, and end game states. You still need to be able to win the game, though, so I’m going to get right on that!

To see an example/walkthrough of the first couple of days, big image here :