Devlog, October 11th 2014: Carrion Wind, take flight!

Start of the implementation for Carrion Wind:

There are only her damaged and ground hit animations done/working, so there’s still quite a way to go. In no particular order:
-her jumping and air hits
-her air special attack
-the idle and ground stances
-the special occurrences animations: match intro, victory, defeat
-the cut-ins for her special attack
-the grapple animations

And after all of that’s done, there’s still reworking the referee so his comments are based on this match and not Little Sun’s, and adding more audience to the background. And once all that’s done.. we’ll see!

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